Skip to content
Pathways & ImpactGroup

Flagship platform · Pathways & Impact

C2E | Classroom to Enterprise

Turn the classroom into the company.

Students form and operate real ventures inside a structured classroom economy. They run a company rather than only study business, from their first idea to a pitch they have to defend.

Open C2E Platform (live sign-in) — opens c2e.education in a new tab
Screenshot of the C2E Digital Campus public home page, showing the Classroom to Enterprise heading, teacher and student sign-in options, and summary tiles for 56 interactive missions, 8 venture stages and simulated classroom currency.
Real screenshot: the public C2E Digital Campus home page, September 2026.
  • 8

    venture stages

  • 56

    interactive student experiences

  • 27

    teacher plans

  • 100%

    simulated money, no real funds

DISCOVER → PARTNER → CAPITALIZE → BUILD → OPERATE → PIVOT → PITCH → CERTIFY

Interactive demo · no sign-in

The 75-second C2E tour

Six steps. Use Next and Previous, or the arrow keys. The panels illustrate how each capability works; they are not screenshots.

Step 1 of 6 · about 75 seconds

Founder Roadmap

One eight-stage journey, unlocked by the teacher

Students move through eight venture stages. Teachers control when each stage opens, so the whole class moves through a structured sequence.

Capability illustration, not a screenshot.

  1. 01DiscoverUnlocked
  2. 02PartnerUnlocked
  3. 03CapitalizeUnlocked
  4. 04BuildLocked
  5. 05OperateLocked
  6. 06PivotLocked
  7. 07PitchLocked
  8. 08CertifyLocked

What students actually do

Ten things every team does to run its company

Human-to-human by design. Students negotiate with classmates. C2E does not write students' answers, pitches, interviews, negotiations or business decisions. Money, valuations, ownership and investment are simulated; no real funds or securities are involved.

For educators and administrators

What teachers and schools get

Teachers

  • Teaching Roadmap

    A facilitation path across all eight stages and 27 teacher plans.

  • Projection-ready lessons

    Lesson decks built to run on the class screen.

  • Live market controls

    Run Market Sessions, release Market Events and freeze a company when needed.

  • Evidence & rubrics

    Review filed evidence, apply rubrics and grade.

  • Read-only preview

    Preview any lesson before students see it.

  • Portfolio views

    Open each student's Founder Passport and Venture Portfolio.

Schools and administrators

  • Implementation visibility

    See whether classes are active and how far they have moved through the stages.

  • Participation evidence

    The same platform-recorded activity teachers see, below, at the level your pilot agreement sets.

  • In-product pilot guidance

    Pilot steps and guidance built into the platform for teachers.

What the platform records

Operational evidence schools can see

  • Students joined
  • Companies formed
  • Missions completed by stage
  • Business Bank ledger activity
  • Deals negotiated and settled
  • Market Events answered
  • Artifacts and evidence filed
  • Pitches delivered
  • Venture Portfolios assembled
  • Teacher and student feedback

Trust note: C2E is in an early, controlled pilot. These are records of activity, not validated outcomes. We make no claims about learning gains, test scores or certification pass rates. C2E prepares students; external credential providers certify.

Choose your next step

For schools & districts

Bring C2E to your students

Schools and districts implement the platform. See a guided demonstration and talk through a limited pilot.

Limited pilot: C2E is offered as a limited evaluation pilot under a written agreement. How pilots work

For sponsors & partners

Expand student access

Sponsors help fund C2E access for more students. Partners can mentor ventures or judge pitches.

Find Your Pathway